I'm trying to read the first byte of the selected file.
But when I select a large file (>100Mb) I get an error: "NotReadableError".
See the code below. Is "array buffer" really a buffer or it just loads the whole stuff into the memory and I MUST use file#slice?
function readFile(file) {
var reader = new FileReader();
reader.onload = function() {
var buffer = reader.result;
var view = new Int8Array(buffer);
try {
view.forEach(function(v, index, array) {
console.log(v);
alert("ok - " + v);
throw "BreakException";
})
} catch (e) {
if (e!=="BreakException") throw e;
}
}
reader.onerror = function() {
alert("error");
console.log(reader.error);
}
reader.readAsArrayBuffer(file);
}
var fileField = document.getElementById("file");
fileField.onchange = function(e) {
var file = e.target.files[0];
readFile(file);
}
<form>
<input id="file" type="file"/>
</form>
I'm trying to read the first byte of the selected file.
But when I select a large file (>100Mb) I get an error: "NotReadableError".
See the code below. Is "array buffer" really a buffer or it just loads the whole stuff into the memory and I MUST use file#slice?
function readFile(file) {
var reader = new FileReader();
reader.onload = function() {
var buffer = reader.result;
var view = new Int8Array(buffer);
try {
view.forEach(function(v, index, array) {
console.log(v);
alert("ok - " + v);
throw "BreakException";
})
} catch (e) {
if (e!=="BreakException") throw e;
}
}
reader.onerror = function() {
alert("error");
console.log(reader.error);
}
reader.readAsArrayBuffer(file);
}
var fileField = document.getElementById("file");
fileField.onchange = function(e) {
var file = e.target.files[0];
readFile(file);
}
<form>
<input id="file" type="file"/>
</form>
An ArrayBuffer is really a buffer, an in-memory buffer. That's how buffers work. Your code tries to load the whole file into memory. To access specific ranges of a file without loading the whole into memory, you must use Blob.slice (Files implement all the methods of Blobs) as you suspected.