c++ - Unreal Engine 5.5. GAS PostGameplayEffectExecute. Problem with Data - Stack Overflow

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I am using Unreal Engine version 5.5. And try to understand Gameplay Ability System. But in this part of the tutorial I got a problem. I can't understand how fix the problem.

I create the class, create PostGameplayEffectExecute method:

But in the implementation - in the c++ file, I don’t have option for Data - Data.EvaluatedData.

When I run in Unreal debug mode with break-point inside the method Data is empty:

How fix it?

I am using Unreal Engine version 5.5. And try to understand Gameplay Ability System. But in this part of the tutorial I got a problem. I can't understand how fix the problem.

I create the class, create PostGameplayEffectExecute method:

But in the implementation - in the c++ file, I don’t have option for Data - Data.EvaluatedData.

When I run in Unreal debug mode with break-point inside the method Data is empty:

How fix it?

Share edited Mar 8 at 22:52 Amelkai asked Mar 8 at 22:02 AmelkaiAmelkai 413 bronze badges
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I find the solution.

May be it help someone.

#include "GameplayEffectExtension.h"
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