This is in regards to a debate I had with an interviewer when I was interviewing at Amazon.
Let's I create an object:
var Obj = {};
Obj['SomeProperty'] = function ( ) { console.log("Accessed some property"); };
Obj[69] = true;
Is there anything in the JavaScript guaranteeing that when I subsequently access those 2 properties like Obj['SomeProperty']
and Obj[69]
the respective values function ( ) { console.log("Accessed some property"); };
and 69
are looked up in O(1) time? I know the access operator []
gives a seasoned programmer the impression that he's dealing with an O(1) lookup structure, but can't it be possible for a JavaScript engine to implement Object
in a way such that properties are not looked up in O(1)?
This is in regards to a debate I had with an interviewer when I was interviewing at Amazon.
Let's I create an object:
var Obj = {};
Obj['SomeProperty'] = function ( ) { console.log("Accessed some property"); };
Obj[69] = true;
Is there anything in the JavaScript guaranteeing that when I subsequently access those 2 properties like Obj['SomeProperty']
and Obj[69]
the respective values function ( ) { console.log("Accessed some property"); };
and 69
are looked up in O(1) time? I know the access operator []
gives a seasoned programmer the impression that he's dealing with an O(1) lookup structure, but can't it be possible for a JavaScript engine to implement Object
in a way such that properties are not looked up in O(1)?
Is there anything in the JavaScript guaranteeing that the values are looked up in O(1) time?
No. JavaScript does not give any plexity guarantees whatsoever, except for ES6 collections.
I know the access operator
[]
gives a seasoned programmer the impression that he's dealing with an O(1) lookup structure
Yes you are, this is a reasonable expectation. Engines employ all kinds of optimisations, from hidden classes over hashmaps to dynamic arrays, to meet these assumptions.
Of course, never forget that JS objects are plex beasts, and accessing a simple property might trigger a getter trap that in turn could do anything.
Can't it be possible for a JavaScript engine to implement Object in a way such that properties are not looked up in O(1)?
Yes, that's possible.